These are entities that have been added to jumpmod.
Entity | Description |
---|---|
cp_clear | clears all the checkpoints of the player |
cpbox_large/medium/small | adds a single checkpoint to a player |
jump_cpbrush | physical wall that can be triggered by checkpoints |
jump_cpwall | see through wall that can be triggered by checkpoints |
jumpbox_large/medium/small | multi-sized blocks that are usually used by admins to block shortcuts |
light_torch | a lit torch model |
one_way_wall | prevents movement in certain direction while allowing it in others |
start_line | covers the start area of a map to make the timer not start on movement |
trigger_finish | triggers the finish of a run |
trigger_lapcounter | counts how many laps a player has done on a map |
trigger_lapcp | these are needed to be picked up to complete a map |
trigger_quad | gives the player quad damage |
trigger_quad_clear | removes quad damage from the player |
trigger_single_cp_clear | clears a single checkpoint from a player |
© Deine Mudda 2020