These are entities that have been added to jumpmod.
| Entity | Description |
|---|---|
| cp_clear | clears all the checkpoints of the player |
| cpbox_large/medium/small | adds a single checkpoint to a player |
| jump_cpbrush | physical wall that can be triggered by checkpoints |
| jump_cpwall | see through wall that can be triggered by checkpoints |
| jumpbox_large/medium/small | multi-sized blocks that are usually used by admins to block shortcuts |
| light_torch | a lit torch model |
| one_way_wall | prevents movement in certain direction while allowing it in others |
| start_line | covers the start area of a map to make the timer not start on movement |
| trigger_finish | triggers the finish of a run |
| trigger_lapcounter | counts how many laps a player has done on a map |
| trigger_lapcp | these are needed to be picked up to complete a map |
| trigger_quad | gives the player quad damage |
| trigger_quad_clear | removes quad damage from the player |
| trigger_single_cp_clear | clears a single checkpoint from a player |
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