There is not much to say about these, simply place them in your level where you want the player to get them. Be sure there is enough ammo lying around for players to find and use. In jumpmod, the rocketlauncher is used for many maps as a movement tool. The railgun is used to end the run timer.
Entity | Description |
---|---|
weapon_bfg | BFG ammo = cells |
weapon_chaingun | Chaingun ammo = bullets |
weapon_grenadelauncher | Grenade launcher ammo = grenades |
weapon_hyperblaster | Hyperblaster ammo = cells |
weapon_machinegun | Machine gun ammo = bullets |
weapon_railgun | Railgun ammo = slugs |
weapon_rocketlauncher | Rocket launcher ammo = rockets |
weapon_shotgun | Shotgun ammo = shells |
weapon_supershotgun | Super shotgun ammo = shells |
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